Bug report #16364

Can't change feature rendering order in 2.5D renderer

Added by Nikolay Lebedev about 1 month ago. Updated 6 days ago.

Status:Closed Start Date:03/17/2017
Priority:Normal Due date:
Assigned to:- % Done:


Target version:-
Platform:OS X Pull Request or Patch supplied:No
Platform version:10.11.6 Affected version:2.18.4
Status info: Causes crash or corruption:No
Resolution:wontfix Tag:


After applying it in layer properties, it always returns to a default formula.


Updated by Matthias Kuhn 28 days ago

  • Status changed from Open to Closed
  • Resolution set to wontfix

This is expected behavior, the rendering order is determined by the angle (because features overlap).

Convert it to a different renderer, your style will be preserved but you will be free to change and configure every detail (including rendering order).

Please reopen if you think there is a good reason why customization for the rendering order needs to be supported also within the 2.5D renderer.

Updated by Nikolay Lebedev 6 days ago

In my case rendering order doesn't always have to be angle-based. I'm ordering building by area or z_order. As you mentioned, I can switch to geometry generator symbol, but I think more logical way is to allow sorting by any expression. (At least this option isn't greyed out in GUI, so when expression returns to a default one is a bit confusing).

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