Bug report #16364
Can't change feature rendering order in 2.5D renderer
|Assigned to:||-||% Done:||
|Platform:||OS X||Pull Request or Patch supplied:||No|
|Platform version:||10.11.6||Affected version:||2.18.4|
|Status info:||Causes crash or corruption:||No|
After applying it in layer properties, it always returns to a default formula.
Updated by Matthias Kuhn 28 days ago
- Status changed from Open to Closed
- Resolution set to wontfix
This is expected behavior, the rendering order is determined by the angle (because features overlap).
Convert it to a different renderer, your style will be preserved but you will be free to change and configure every detail (including rendering order).
Please reopen if you think there is a good reason why customization for the rendering order needs to be supported also within the 2.5D renderer.
Updated by Nikolay Lebedev 6 days ago
In my case rendering order doesn't always have to be angle-based. I'm ordering building by area or z_order. As you mentioned, I can switch to geometry generator symbol, but I think more logical way is to allow sorting by any expression. (At least this option isn't greyed out in GUI, so when expression returns to a default one is a bit confusing).
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